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Bug 1302 - Axis labels not rendering in OpenGL
Summary: Axis labels not rendering in OpenGL
Status: RESOLVED FIXED
Alias: None
Product: .NET TeeChart
Classification: Unclassified
Component: Canvas (show other bugs)
Version: unspecified
Hardware: PC Windows
: High major
Target Milestone: ---
Assignee: Steema Issue Manager
URL: http://www.teechart.net/support/viewt...
Keywords:
Depends on:
Blocks:
 
Reported: 2015-09-14 04:32 EDT by christopher ireland
Modified: 2015-09-15 06:44 EDT (History)
0 users

See Also:
Chart Series: ---
Delphi / C++ Builder RAD IDE Version:


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Description christopher ireland 2015-09-14 04:32:18 EDT
Use this code to reproduce this issue:

    Surface series;
    Steema.TeeChart.Drawing.GL.TeeOpenGL openGL;
    private void InitializeChart()
    {
      openGL = new Steema.TeeChart.Drawing.GL.TeeOpenGL(tChart1.Chart);
      openGL.ShadeQuality = true;
      series = new Surface(tChart1.Chart);
      series.FillSampleValues();

      tChart1.Header.Text = "openGL.Active " + openGL.Active;
      tChart1.Aspect.Orthogonal = false;
      tChart1.Legend.Visible = false;
      tChart1.Aspect.Zoom = 95;
      tChart1.Aspect.Elevation = 295;
      tChart1.Aspect.Perspective = 20;
      tChart1.Aspect.Chart3DPercent = 35;
    }


    private void button4_Click(object sender, EventArgs e)
    {
      tChart1.Draw();
      openGL.Active = !openGL.Active;
      tChart1.Header.Text = "openGL.Active " + openGL.Active;

      tChart1.Aspect.Zoom = openGL.Active ? 60 : 95;
    }