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| Summary: | ClipPoints property doesn’t work correctly in OpenGL. | ||
|---|---|---|---|
| Product: | VCL TeeChart | Reporter: | sandra pazos <sandra> |
| Component: | OpenGL 3D | Assignee: | Steema Issue Manager <issuemanager> |
| Status: | CONFIRMED --- | ||
| Severity: | enhancement | CC: | pawel.kaluza, yeray |
| Priority: | High | ||
| Version: | unspecified | ||
| Target Milestone: | --- | ||
| Hardware: | PC | ||
| OS: | Windows | ||
| Chart Series: | --- | Delphi / C++ Builder RAD IDE Version: | RAD XE6 |
| Attachments: | Open GL sample | ||
Here a simple code that reproduces the problem: uses TeeGLCanvas, Chart, Series, TeeConst; var Chart1: TChart; procedure TForm1.FormCreate(Sender: TObject); begin Caption:=TeeMsg_Version; Chart1:=TChart.Create(Self); Chart1.Parent:=Self; Chart1.Align:=alClient; Chart1.View3D:=false; Chart1.Legend.Visible:=false; Chart1.Canvas:=TGLCanvas.Create; Chart1.AddSeries(TLineSeries).FillSampleValues; Chart1.OnDblClick:=Chart1DoubleClick; end; procedure TForm1.Chart1DoubleClick(Sender: TObject); begin Chart1.View3D:=not Chart1.View3D; end; |
Created attachment 250 [details] Open GL sample The Chart ClipPoints property doesn't work correctly in OpenGL, so when you scroll series up, it disappears before reaching the rectangle bounds. Also, if you scroll down the series, this moves out of rectangle bounds. The attached project reproduces the problem.