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Bug 288

Summary: [TV52015900] TTriSurfaceSeries with TeeOpenGL. If I activate transparency into thi...
Product: VCL TeeChart Reporter: yeray alonso <yeray>
Component: CanvasAssignee: Steema Issue Manager <issuemanager>
Status: RESOLVED FIXED    
Severity: major CC: david
Priority: Normal    
Version: unspecified   
Target Milestone: ---   
Hardware: All   
OS: All   
Chart Series: --- Delphi / C++ Builder RAD IDE Version:

Description yeray alonso 2013-11-20 10:36:31 EST
TTriSurfaceSeries with TeeOpenGL. If I activate transparency into this serie, only the last drawn triangle is transparent.
http://www.teechart.net/support/viewtopic.php?f=3&t=12815 [created:2011-11-18T17:39:38.000+01:00 reported by:yeray@steema.com reported in version:2011.04.41118 (TeeChart VCL)]
Comment 1 david berneda 2013-12-19 10:06:11 EST
Fixed. 
Transparency was being activated but never deactivated (OpenGL Canvas only).

The reason is TriSurface (and Surface) series activate transparency (canvas BeginBlending)only once, at the beggining of the painting methods (DrawAllValues), instead of creating/freeing a blending object for each "cell" in the series.