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| Summary: | [TV52015900] TTriSurfaceSeries with TeeOpenGL. If I activate transparency into thi... | ||
|---|---|---|---|
| Product: | VCL TeeChart | Reporter: | yeray alonso <yeray> |
| Component: | Canvas | Assignee: | Steema Issue Manager <issuemanager> |
| Status: | RESOLVED FIXED | ||
| Severity: | major | CC: | david |
| Priority: | Normal | ||
| Version: | unspecified | ||
| Target Milestone: | --- | ||
| Hardware: | All | ||
| OS: | All | ||
| Chart Series: | --- | Delphi / C++ Builder RAD IDE Version: | |
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Description
yeray alonso
2013-11-20 10:36:31 EST
Fixed. Transparency was being activated but never deactivated (OpenGL Canvas only). The reason is TriSurface (and Surface) series activate transparency (canvas BeginBlending)only once, at the beggining of the painting methods (DrawAllValues), instead of creating/freeing a blending object for each "cell" in the series. |