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| Summary: | Axis labels not rendering in OpenGL | ||
|---|---|---|---|
| Product: | .NET TeeChart | Reporter: | christopher ireland <chris> |
| Component: | Canvas | Assignee: | Steema Issue Manager <issuemanager> |
| Status: | RESOLVED FIXED | ||
| Severity: | major | ||
| Priority: | High | ||
| Version: | unspecified | ||
| Target Milestone: | --- | ||
| Hardware: | PC | ||
| OS: | Windows | ||
| URL: | http://www.teechart.net/support/viewtopic.php?p=69937#p69937 | ||
| Chart Series: | --- | Delphi / C++ Builder RAD IDE Version: | |
Use this code to reproduce this issue: Surface series; Steema.TeeChart.Drawing.GL.TeeOpenGL openGL; private void InitializeChart() { openGL = new Steema.TeeChart.Drawing.GL.TeeOpenGL(tChart1.Chart); openGL.ShadeQuality = true; series = new Surface(tChart1.Chart); series.FillSampleValues(); tChart1.Header.Text = "openGL.Active " + openGL.Active; tChart1.Aspect.Orthogonal = false; tChart1.Legend.Visible = false; tChart1.Aspect.Zoom = 95; tChart1.Aspect.Elevation = 295; tChart1.Aspect.Perspective = 20; tChart1.Aspect.Chart3DPercent = 35; } private void button4_Click(object sender, EventArgs e) { tChart1.Draw(); openGL.Active = !openGL.Active; tChart1.Header.Text = "openGL.Active " + openGL.Active; tChart1.Aspect.Zoom = openGL.Active ? 60 : 95; }